Wiz-War cover
1983BGG rank #3,006

Wiz-War

by Tom Jolly · (Web published)

Browsing is free. Ask BoardGameBrain about this game when rules coverage is ready.

Players2–4
Time60m
ComplexityMedium-Light
Age10+

About the game

What is Wiz-War?

In the light, beer & pretzels type of game Wiz-War, players are transformed into wizards attempting to collect treasures from a twisted little maze. At the heart of the game is a deck of cards that the players use to cast spells, power-up spells, and augment movement. Each turn, players can move up to three spaces (or more with the use of number cards). However, the goal is to penetrate the other players' sections of the maze, pick up one of their treasures, and bring it back to your home base. The first player to capture two such treasures or kill all the other wizards wins.

How it plays

Mechanics

Modular BoardPlayer Elimination

On the shelf

Categories

FantasyFighting

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Wiz-War?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?