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Shadows Over Normandie
by Clem Seurat, Yann Uhart, Yann and Clem · Devil Pig Games
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About the game
What is Shadows Over Normandie?
A few weeks after D-Day, a U.S. Ranger Company lost in Normandie has to confront the terrifying power of the Nazis' Cult of the Black Sun. Allied with an ancient Deep Ones tribe, the Cult of the Black Sun is preparing a dark ceremony to summon the great Cthulhu. Shadows over Normandie is a squad/platoon sized game based on the Heroes System and is totally compatible with the Heroes of Normandie board game. The game features three opposing armies controlled by the players. These forces include the German Cult of the Black Sun, the ancient Deep Ones, and the U.S. Rangers. Each force is made up of infantry, tanks or creatures and of course, heroes and villains. Each unit has its own set of unique characteristics and skills depicted on the high quality chunky tokens. Players use order tokens to determine initiative and to bluff. While a single six-sided die determines combat, action cards are played to spice things up. Secretly plan your attacks and outwit your opponent. Block the opposing strategy and surprise the enemies. Deploy your units and don't turn back!
How it plays
Mechanics
On the shelf
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Questions players ask
Questions to bring to BoardGameBrain
- How do setup and the first turn work in Shadows Over Normandie?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?