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Tavern Masters
by Dann Kriss · Dann Kriss Games
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About the game
What is Tavern Masters?
Run the best fantasy tavern in the village! Entertain the patrons! Earn the gold! In Tavern Masters, each player is a new tavern owner, setting up shop in a thirsty village full of thugs and soldiers, mages and nobles! There are multiple ways to play : competitive, co-operative, or single player. During the Day Phase, players play Tavern cards from their hand with Gold to build up their tavern, so that during Night Phase more patrons will come to their tavern and spend more gold. Turns are taken simultaneously during each phase, so there is no "player down-time". Also, there is no "player elimination". One key feature in this game is Trading. Players can trade goods and staff cards from their hand or their tavern, which adds both a game dynamic and player interaction. In the base game of Tavern Masters, there are no "take that" cards, or cards which would negatively impact another player directly. This makes for less tense game-play for players who do not enjoy looking over their shoulder each turn at who will attack or betray them. For players who do enjoy more of the "take that" card play interaction, there is the Dirty Deeds Expansion, which adds in nasty tricks to play on the other tavern owners. The Dirty Deeds Expansion is mainly intended for competitive play mode.
How it plays
Mechanics
On the shelf
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Questions players ask
Questions to bring to BoardGameBrain
- How do setup and the first turn work in Tavern Masters?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?