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Kingdom Crossing
by Marco Canetta, Stefania Niccolini · Sorry We Are French
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About the game
What is Kingdom Crossing?
In a faraway land in the midst of a verdant forest crossed by the Crystal River lies the small kingdom of Brightspring, ruled by the wise Queen Beavery, who is facing a problem: Her four regions are separated by seven bridges, and to divide her time evenly between the subjects of these regions, the kingdom would need an eighth bridge... Help the Queen build a new bridge! Scour the kingdom, recruit the best artisans, gather construction resources, and create magnificent decorations. Note, however, that you can never use the same bridge more than once in the same day. Kingdom Crossing is inspired by the problem of the "Seven Bridges of Königsberg", and gameplay combines engine-building and programming mechanisms, with a solo mode that features an Automa and four difficulty levels. —description from the publisher
How it plays
Mechanics
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Questions players ask
Questions to bring to BoardGameBrain
- How do setup and the first turn work in Kingdom Crossing?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?