Go Cuckoo! cover
2016BGG rank #3,820

Go Cuckoo!

by Josep M. Allué, Víktor Bautista i Roca · Devir

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Players2–5
Time10–15m
ComplexityLight
Age4+

About the game

What is Go Cuckoo!?

On your turn in Zum Kuckuck!, you take one standing stick and put it on the nest. If both ends of the stick have the same color, you may choose to lay an egg on it. Otherwise, you take another stick whose top color is the same as the hiding color of the previous one, up to three sticks. After laying an egg or putting the third stick with different colors, your turn ends. There are penalties for a stick touching the ground or eggs falling from the nest. The first person to lay all of their eggs can then put the cuckoo on the nest and win the game.

How it plays

Mechanics

Stacking and Balancing

On the shelf

Categories

Action / DexterityChildren's GameParty Game

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Go Cuckoo!?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?