Operation Theseus: Gazala 1942 cover
2022BGG rank #9,281

Operation Theseus: Gazala 1942

by Dirk Blennemann · VUCA Simulations

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Players1–2
Time60–600m
ComplexityMedium-Heavy
Age14+

About the game

What is Operation Theseus: Gazala 1942?

Operation Theseus - Gazala 1942 is an operational level simulation of the Gazala battles of 1942, which took place during May and June 1942. The game is intended for two players but is also suitable for solitaire and team play. The goal for the Axis player is to hit the Allied forces hard and to seize specific victory locations, thereby opening the door to Egypt. The Allied player wants to prevent this from happening, thereby eliminating the Axis potential for further offensives. The game is played in a semi-interactive way and makes both players sit on the fence at all time. It uses the same core system as VUCA's earlier Crossing the Line. Game Features Unit scale: infantry brigades/regiments & tank battalions/regiments Time scale: 1 to 6 days. Map scale: 2.2 miles (3.5 kms) per hex Scenarios: Three (including campaign) Playing time: 60 minutes to 10 hours, depending on the scenario. Players: Two players or solitaire play

How it plays

Mechanics

Action PointsDice RollingGrid MovementHexagon GridSimulation

On the shelf

Categories

WargameWorld War II

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Operation Theseus: Gazala 1942?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?