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Dicemancy
by Eduardo Aguilar Leal · Best With 1 Games
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About the game
What is Dicemancy?
Dicemancy is a solo tower defense game where you create crazy spell combinations to stop the constant onslaught of monsters. You’ll build a small interconnected tableau of intertwining spell slot cards, forming a grid where a card’s position, rotation, and connections matters, and you’ll roll and manipulate dice to activate those spells. Over the course of the game, you must adapt your tactics by chaining and boosting spells and discovering new combinations. With scalable difficulty, randomized enemy layouts, and a variety of scenarios, characters, and monsters, Dicemancy offers a fresh, multi-solution experience every time you play! To win, you must defeat all the approaching enemies before they tear down your city walls. —description from the publisher
How it plays
Mechanics
On the shelf
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Questions players ask
Questions to bring to BoardGameBrain
- How do setup and the first turn work in Dicemancy?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?