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Tesla vs. Edison: Duel
by JR Honeycutt, Dirk Knemeyer · Artana
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About the game
What is Tesla vs. Edison: Duel?
Tesla vs. Edison: Duel is a 15-30 minute two-player card game that brings the "War of Currents" to light in an easy-to-learn, fast-playing, but seriously strategic game. Players take control of Nikola Tesla or Thomas Edison and build a company that claims projects in regions around the United States, advance the latest technologies, engage in a propaganda war around AC and DC technologies, and buy stock shares in smaller electricity companies. During the game, players bring famous luminaries of the time that each offer unique actions and abilities into their company. The winner is the company that wins two of the three main systems: controlling regions with projects, being ahead in the PR race, and holding the most valuable stock portfolio. Tesla and Edison each have a special auto-win condition that players can trigger during the game to win right away. While Tesla vs. Edison: Duel has all of the aspects introduced in the larger Tesla vs. Edison game, it is designed for light-to-medium weight gamers to enjoy.
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Questions to bring to BoardGameBrain
- How do setup and the first turn work in Tesla vs. Edison: Duel?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?