Ponte del Diavolo cover
2007BGG rank #4,450

Ponte del Diavolo

by Martin Ebel · Hans im Glück

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Players2
Time25m
ComplexityMedium-Light
Age10+

About the game

What is Ponte del Diavolo?

Ponte del Diavolo by Martin Ebel is a game that honors both game designer Alex Randolph and Twixt, one of Randolph's most enduring designs. In this tactical 2-player placement game (ostensibly set in Venice, but this is an abstract), players place wooden squares to build "islands" and then attempt to connect them with bridges. Sounds simple, but it's not. With strict rules governing island size and bridge placement, Ponte del Diavolo becomes a tight game of positioning. Much like Randolph's Twixt, the need to think several moves ahead is critical to out-maneuvering your opponent. In honour of the late Alex Randolph (1922 - 2004), who passed away in Venice, there is a picture of him on the box of the game. Online Play Abstract Play turn-based Board Game Arena real-time or turn based Boardspace.net real time or turn based, AI option BrettspielNetz.de (German: turn based on a bigger board: 12x12) Jijbent.nl (Dutch: turn based on a bigger board: 12x12) YourTurnMyTurn.com (English: turn based on a bigger board: 12x12) Yucata (turn-based) Mobile Apps Boardspace.net local multiplayer or online, IOS Boardspace.net local multiplayer or online, Android

How it plays

Mechanics

I Cut, You ChooseNetwork and Route BuildingSquare GridTile Placement

On the shelf

Categories

Abstract StrategyTerritory Building

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Ponte del Diavolo?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?