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Lure
by Satoru Nakamura (中村聡) · Allplay
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About the game
What is Lure?
Welcome to the world of competitive fishing! Will you play aggressively and use fewer dice? Or, will you count on your opponents to be too risky? Let's fish! In Lure, players compete to collect the most points by reeling in fish cards. To catch a fish, players roll their dice to beat the fish's target number, as well as meet any specific requirements on the card. Whoever completes those requirements and is closest to the target catches the fish! Players secretly bid on how many dice to use before the round starts. Bid less dice to go first, but use more dice to make it easier to catch. Most points wins after the deck of fish cards runs out! —description from the publisher
How it plays
Mechanics
On the shelf
Categories
Questions players ask
Questions to bring to BoardGameBrain
- How do setup and the first turn work in Lure?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?