/pic4550063.png)
BattleTech: A Game of Armored Combat
by Ray Arrastia, Randall N. Bills, Brent Evans, Keith Hann · Catalyst Game Labs
Browsing is free. Ask BoardGameBrain about this game when rules coverage is ready.
About the game
What is BattleTech: A Game of Armored Combat?
In this introduction to the BattleTech game and universe, players each take control of one or more giant walking war machines (BattleMechs, aka 'Mechs) and battle until their opponent is destroyed or until the scenario objectives being played are completed. In 2019 the old BattleTech Introductory Box Set was replaced by two all-new box sets. The second of these (after the Beginner Box) is A Game of Armored Combat. AGoAC comes with eight 'Mech miniatures (made to a higher quality level than the previous generation of box set miniatures). The AGoAC rules cover introductory weapons and construction technology, and the standard BattleTech ruleset for 'Mechs. An expansion for this set, the BattleTech: Clan Invasion box set, adds more advanced technologies and introduces the Clan factions. In terms of rulebooks, the intended follow-on from this box is either the BattleMech Manual (for more advanced but still 'Mech-only play) or Total Warfare (for combined arms play featuring 'Mechs, combat vehicles, infantry, air support, etc).
How it plays
Mechanics
On the shelf
Categories
Questions players ask
Questions to bring to BoardGameBrain
- How do setup and the first turn work in BattleTech: A Game of Armored Combat?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?