Age of Industry cover
2010BGG rank #1,224

Age of Industry

by Martin Wallace · Treefrog Games

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Players2–5
Time120m
ComplexityMedium
Age13+

About the game

What is Age of Industry?

Martin Wallace's streamlined redesign of Brass: Lancashire. Players are tycoons in the early days of the Industrial Revolution; a time when traditional craftsman were being rapidly replaced with steam-powered machines. Players invest in the production of raw materials, the manufacture of goods, and the transportation networks needed to connect them to their markets. Like Brass, the strategic space is vast, and player decisions are limited by cards. In Age of Industry, however, cards are color-coded to regions rather than specific cities, allowing the players to be more flexible with their plans, while at the same time continuing to limit the decisions available. The color-coded region cards will also support expansion maps. In addition, the original Brass rules were simplified by eliminating the canal period; there is only one period, the railway era. There is also a new, non-specific industry, which will change with each map. According to Wallace, "You can now play something with the depth of Brass, but in half the time. The game will have a double-sided map, with Germany on one side and southern New England on the other."

How it plays

Mechanics

Hand ManagementLoansMarketNetwork and Route BuildingOpen DraftingTech Trees / Tech Tracks

On the shelf

Categories

EconomicIndustry / ManufacturingTransportation

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Age of Industry?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?