The Castles of Tuscany cover
2020BGG rank #1,220

The Castles of Tuscany

by Stefan Feld · alea

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Players2–4
Time45–60m
ComplexityMedium-Light
Age10+

About the game

What is The Castles of Tuscany?

The beautiful Tuscany region, in the 15th century, is the home of the Italian Renaissance. As influential princes, the players make creative decisions to build their region into a flourishing domain. By supporting towns, villages, and monasteries, or by extracting marble and delivering goods, players see their lands grow, earning them victory points. Each round, players use cards to place useful tiles to expand their regions and gain new opportunities. The winner is the person who has the most victory points after three rounds of play. NOTE: The English edition of the rules for the Castles of Tuscany have some translation and design issues, making it slightly harder than typical to learn how to play this introductory Feld game. Some smaller issues have been observed in other languages complicating a simple resolution of questions. A community FAQ is available here to provide some clarity and is highly recommended for first time players.

How it plays

Mechanics

Grid CoverageHexagon GridModular BoardSet CollectionTile PlacementVariable Set-up

On the shelf

Categories

Industry / ManufacturingRenaissanceTerritory Building

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in The Castles of Tuscany?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?