War at Sea cover
1976BGG rank #4,596

War at Sea

by John Edwards · The Avalon Hill Game Co

Browsing is free. Ask BoardGameBrain about this game when rules coverage is ready.

Players2
Time120m
ComplexityLight
Age12+

About the game

What is War at Sea?

War at Sea is a simple, strategic wargame covering the Battle of the Atlantic and naval warfare in the Mediterranean in WW2. The game divides the contested seas into 6 areas. Each turn the players move their ships from home ports to one or more of the areas. After all ships have been moved a battle occurs. After a number of rounds, until one side or the other retreats or loses all of his/her ships, the player with ships left takes control of the area and scores a number of "Points of Control (POC)". If German U-boats survive anti-submarine combat they may stay in the area, even if the area contains Allied ships, and prevent the Allies from controlling the area and scoring points for it. The Allied player has the additional challenge of escorting convoys across the Atlantic. Any that reach England score one POC. If one reaches Russia it scores a BIG three POCs. Avalon Hill

How it plays

Mechanics

Area MovementDice RollingSimulation

On the shelf

Categories

NauticalWargameWorld War II

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in War at Sea?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?