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Chimera Station
by Mark Major · Tasty Minstrel Games
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About the game
What is Chimera Station?
Chimera Station brings a new twist to the worker placement genre: customizable workers. Each worker can be modified in-game by splicing claws, tentacles, leaves or additional brains (or any combination of those) on them. These workers are used to gather resources: points, food, credits, and living parts of aforementioned workers! During the game you'll build and expand the space station and open up tons of different strategic and tactical possibilities. Featuring a grand total of 12 standard action spaces and 40 additional ones (modules), 22 perks, 16 different ways to configure your aliens (via components), and 4 different races, the possibilities are endless! Artwork has been done by Brian Patterson from the webcomic "d20Monkey".
How it plays
Mechanics
On the shelf
Categories
Questions players ask
Questions to bring to BoardGameBrain
- How do setup and the first turn work in Chimera Station?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?