HeroClix cover
2002BGG rank #3,366

HeroClix

by Monte Cook, Jeff Grubb, Seth Johnson, Jon Leitheusser, Jeff Quick, Jordan Weisman · NECA

Browsing is free. Ask BoardGameBrain about this game when rules coverage is ready.

Players2
Time60m
ComplexityMedium-Light
Age10+

About the game

What is HeroClix?

HeroClix is a tactical combat miniatures game where you put heroes and villains from your favorite comics, movies, and TV shows in head-to-head combat. It utilizes the patented Combat Dial System originally found in the collectible Mage Knight miniatures game. HeroClix miniatures use the combat dial to reflect a change in a characters' combat values, powers, and abilities over time. Some characters will pivot from long range to close quarters combat styles, others will move from acting aggressively to stealing their opponent's energy. The easiest thing to observe will be which characters are worn down by battle and which ones experience rage from getting hurt that helps them strike back at their foes! HeroClix uses gridded maps instead of a measure-and-move system, as well as die rolling. HeroClix has been around since 2002, and as such there are tons of choices for your favorite characters, and nearly any comic character you can imagine has been featured in the game at one point or another!

How it plays

Mechanics

Action PointsDice RollingGrid MovementLine of SightVariable Player Powers

On the shelf

Categories

Collectible ComponentsComic Book / StripDiceFightingMiniaturesWargame

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in HeroClix?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?