Frostgrave cover
2015BGG rank #2,682

Frostgrave

by Joseph McCullough · Osprey Games

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Players2–8
Time60–120m
ComplexityMedium-Light
Age12+

About the game

What is Frostgrave?

Amidst the frozen ruins of an ancient city, wizards battle in the hopes of discovering the treasures of a fallen empire. In the fantasy skirmish wargame Frostgrave, each player takes on the role of a wizard from one of ten schools of magic, and builds his band of followers. The wizard's apprentice usually accompanies his master, and more than a dozen other henchman types are available for hire, from lowly thugs to heavily armored knights and stealthy thieves. Wizards can expand their magical knowledge by unlocking ancient secrets and may learn up to 80 different spells. While individual games of Frostgrave are quick and can easily be played in an hour or two, it is by connecting them into an ongoing campaign that players will find the most enjoyment. The scenarios given in the book are merely the beginning of the limitless adventures that can be found amidst the ruins of the Frozen City. Osprey Games and North Star miniatures will produce a full range of official Frostgrave miniatures. This includes wizards and apprentices from all ten schools of magic, and all the soldiers that can be hired for their warbands. The wizards, apprentices and specialist henchmen such as the apothecary and thief are metal sculpts while a multi-part plastic box set offers huge variety in building the more common soldier types.

How it plays

Mechanics

Action PointsDice RollingLine of SightMeasurement MovementRole PlayingVariable Player Powers

On the shelf

Categories

BookDiceFantasyFightingMiniaturesWargame

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Frostgrave?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?