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Marco Polo Expedition
by Reiner Knizia · Ravensburger AG
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About the game
What is Marco Polo Expedition?
The objective of Marco Polo Expedition is to collect as much gold as possible while traveling a set path. Each player starts with 3 gold and a hand of cards. The cards represent 4 different types of valuable goods and caravan handlers. Gold is collected along the path and at the midpoint of the game and the end (when the first player reaches Kantschou and then Daidu). The player reaching Kantschou first receives 6 gold, anyone in the next space receives 5 gold, and so on down to 1 gold. After the first scoring round, all players start together again at Kantschou. The first player to reach Daidu receives 7 gold, next space 6, then 5 and so on. Play is by matching cards from hand to requirements in next free space (e.g. one of each good or 3 cards the same colour). Caravans tend to leap frog forward, so one player's move changes the requirements for the next. In each turn, a player may move as often as they can match from their hand. For those really stuck with a poor hand, 1 gold will move your caravan one place forward, but only so long as they aren't the leading caravan. At the end of each turn, the active player draws one of five face-up cards or a random card from the draw pile to replenish their hand. The player with the most gold at the end of the game wins.
How it plays
Mechanics
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Questions players ask
Questions to bring to BoardGameBrain
- How do setup and the first turn work in Marco Polo Expedition?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?