Primordial Soup cover
1997BGG rank #1,478

Primordial Soup

by Doris Matthäus, Frank Nestel · Doris & Frank

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Players3–4
Time90m
ComplexityMedium-Light
Age12+

About the game

What is Primordial Soup?

In Primordial Soup each player controls a species of primitive "amoeboid" organisms. Together these species form an ecosystem where each feeds on the excreta of the others. To win a player must guide the evolution of their species to increase their population and the sophistication of their genes. Each round consists of various phases. Firstly each organism must move (either by drifting or under its own power) and then feed. Then the environment undergoes a random change which changes the direction of drift and may force some organisms to give up genes. Then the species may buy new genes, and then may reproduce. At this point some organisms will die and finally each species is scored. This is repeated until either a species gets at least 42 points or the environment cards are exhausted. The possible genes include genes for enhanced control of movement, more efficient metabolism, more efficient reproduction, attack and defence. Expanded by: Primordial Soup: Freshly Spiced

How it plays

Mechanics

BiasDice RollingGrid MovementVariable Player Powers

On the shelf

Categories

Prehistoric

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Primordial Soup?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?