/pic294731.jpg)
Primordial Soup
by Doris Matthäus, Frank Nestel · Doris & Frank
Browsing is free. Ask BoardGameBrain about this game when rules coverage is ready.
About the game
What is Primordial Soup?
In Primordial Soup each player controls a species of primitive "amoeboid" organisms. Together these species form an ecosystem where each feeds on the excreta of the others. To win a player must guide the evolution of their species to increase their population and the sophistication of their genes. Each round consists of various phases. Firstly each organism must move (either by drifting or under its own power) and then feed. Then the environment undergoes a random change which changes the direction of drift and may force some organisms to give up genes. Then the species may buy new genes, and then may reproduce. At this point some organisms will die and finally each species is scored. This is repeated until either a species gets at least 42 points or the environment cards are exhausted. The possible genes include genes for enhanced control of movement, more efficient metabolism, more efficient reproduction, attack and defence. Expanded by: Primordial Soup: Freshly Spiced
How it plays
Mechanics
On the shelf
Categories
Questions players ask
Questions to bring to BoardGameBrain
- How do setup and the first turn work in Primordial Soup?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?