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Risk: Metal Gear Solid
The Op Games
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About the game
What is Risk: Metal Gear Solid?
User Summary Risk: Metal Gear Solid adds some twists to the classic game of Risk with a theme based on the Metal Gear Solid video game series. It takes place on the standard Risk world map, but also includes the territory of Outer Haven which may be moved around the map to attack other territories. Additionally, nuclear strikes on remote territories may be launched by the player who controls Metal Gear Rex. Players can utilize special units including Solid Snake, the Rat Patrol, Raiden, Liquid Ocelot, Big Momma, and Roy Campbell, each with their own special powers. Players may also collect and play Drebin cards to grant further offensive or defensive powers. As in traditional Risk, players are attacking other players' territories with their massed troops, attempting to gain control of all of the territories on the map. Players resolve combat with die rolls, with players losing troops to opponents' superior rolls.
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Questions to bring to BoardGameBrain
- How do setup and the first turn work in Risk: Metal Gear Solid?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?