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Entrapment
by Rich Gowell · Gowell Classic Games
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About the game
What is Entrapment?
"The object of Entrapment is to eliminate your opponent's roamers (pawns) by surrounding them with impenetrable obstacles and thus rendering them incapable of movement. A roamer that cannot move is considered captured, and is eliminated from the board. When all a player's roamers have been 'entrapped' in this way the game is over, and his or her opponent declared the winner. Components: Hand-made wooden board 3 roamers (mobile pieces) per player, in 2 colors 25 barriers per player, in 2 colors Billed as "The next classic strategy game", this is a clever game in the mode of Blockade; but with immobilization as the goal, rather than race to an objective. There are a couple of interesting twists to the theme - firstly, you may move through your own barriers once (after which they become neutral), secondly, pieces that are surrounded but not dead are forced to move. Online Play Boardspace.net (real time or turn based, AI option) Mobile Apps Boardspace.net local multiplayer or online, IOS Boardspace.net local multiplayer or online, Android
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Questions to bring to BoardGameBrain
- How do setup and the first turn work in Entrapment?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?