Die Magier von Pangea cover
2001BGG rank #7,551

Die Magier von Pangea

by Ralf Burkert · Queen Games

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Players2–4
Time60m
ComplexityMedium-Light
Age10+

About the game

What is Die Magier von Pangea?

A game with a modular board in which landtiles can be moved around on a sea, hence Pangea. There are five different tile types, for each of which there is a tribe that can produce goods there. Each player has tribes in only three types. A tile has a maximum number of inhabitants, no production takes place if there are more tribes on a tile. The game is won by obtaining amulets, these can only be bought from opposing tribes which are currently producing. Amulets increase the magical power of a player. Magic can be used create new tribes or move neutral ones around, but can also be used to move landtiles around.

How it plays

Mechanics

Modular BoardPick-up and DeliverSet Collection

On the shelf

Categories

EconomicFantasy

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Die Magier von Pangea?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?