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Teenage Mutant Ninja Turtles: Turtle Power Card Game
by Antoine Bauza, Corentin Lebrat, Ludovic Maublanc, Nicolas Oury, Théo Rivière · GRRRE Games
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About the game
What is Teenage Mutant Ninja Turtles: Turtle Power Card Game?
In Super Cats, you play as groups of five cats who compete to become the Super Cats Heroes, in order to defeat the RoboDog, devourer of cat food! The first player to transform their five cats becomes the Hero and will face the other players who will then collectively play as the RoboDog. Fights occur in real time, with everyone playing simultaneously, using their hands. In Episode 1, you chant SU-PER-CAT, hold out your hand, and raise 0, 1, 2, 3, 4 or 5 fingers. If you have the biggest unrepeated number, transform one of your cats into a Super Cat! In Episode 2, the Hero player clashes with the other players. When the Hero's attack succeeds, the RoboDog is damaged. When the RoboDog counters the Hero, their Super Cats become normal cats again. The game ends when either the RoboDog is destroyed or the Hero no longer has Super Cats to fight. Teenage Mutant Ninja Turtles: Turtle Power Card Game features the same gameplay as Super Cats, but with the players representing various TMNT heroes. In the second half of the game, the winner of the first half tries to take down Krang, who is controlled by the other players.
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Questions to bring to BoardGameBrain
- How do setup and the first turn work in Teenage Mutant Ninja Turtles: Turtle Power Card Game?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?