Dungeon Fighter in the Chambers of Malevolent Magma cover
2022BGG rank #8,460

Dungeon Fighter in the Chambers of Malevolent Magma

by Aureliano Buonfino, Lorenzo Silva, Lorenzo Tucci Sorrentino · Horrible Guild

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Players1–4
Time45–60m
ComplexityMedium-Light
Age8+

About the game

What is Dungeon Fighter in the Chambers of Malevolent Magma?

Dungeon Fighter is back with a brand new Second Edition, 10 years after its original release! The new Dungeon Fighter series comes in different standalone versions, each with a completely different Dungeon! You will find the good old cooperative gameplay experience with its crazy dice throws (improved with streamlined rules), unique target-board with its own gameplay elements, and of course different dice, heroes, weapons, monsters, bosses, and rooms. It’s like a completely different game each time! In the Chambers of Malevolent Magma our heroes venture into the depths of an underground volcano, where they’ll have to keep their cool among the flames. Featuring quirky-bouncing d8 dice and an all-new target board for an unprecedented Dungeon Fighter experience! Be a Professional Hero! Explore the Dungeon, face weird and ferocious monsters, and fight your way to the final Boss! To defeat those fiends, you will need to use all of your focus and dexterity and throw the dice at the right spots of the main target-board.

How it plays

Mechanics

Cooperative GameDice RollingOpen DraftingSolo / Solitaire GameVariable Player Powers

On the shelf

Categories

Action / DexterityExplorationFantasyFightingHumorParty Game

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Dungeon Fighter in the Chambers of Malevolent Magma?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?