Bios: Megafauna (Second Edition) cover
2017BGG rank #2,067

Bios: Megafauna (Second Edition)

by Andrew Doull, Phil Eklund, Jon Manker · Ion Game Design

Browsing is free. Ask BoardGameBrain about this game when rules coverage is ready.

Players1–4
Time90–180m
ComplexityHeavy
Age12+

About the game

What is Bios: Megafauna (Second Edition)?

Bios: Megafauna starts where the predecessor game Bios: Genesis left off, with the invasion of the land on the daybreak of the Phanerozoic eon. Starting as either a plant, mollusk, insect, or vertebral skeletal type, your flapping, paddling, and squawking carnivores and herbivores make a beachhead on one of the drifting continental plates in the Cambrian, Their struggle for terrestrial dominance may eventually include language-based consciousness. Although this achievement elevated a certain mammal species to notoriety, in your game things may occur differently. This second edition of Bios: Megafauna is an evolutionary descendant of American Megafauna but as a part of the Bios series of games it is linked to the game Bios: Genesis. It plays well independently but if you have both games you can let the end state of a game of Bios: Genesis affect the starting state of a game of Bios:Megafauna. A successor game, called Bios:Origins (which would be a descendant of Origin), is planned to cover the events of the Quaternary period including the rise of ideas and technology. —description from the publisher

How it plays

Mechanics

Area Majority / InfluenceModular BoardOpen DraftingSimultaneous Action SelectionTurn Order: Random

On the shelf

Categories

EnvironmentalPrehistoricTerritory Building

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Bios: Megafauna (Second Edition)?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?