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World at War: The Untold Stories
by Mark H. Walker · Lock 'n Load Publishing, LLC.
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About the game
What is World at War: The Untold Stories?
World at War: The Untold Stories recounts the struggle of Warsaw Pact and NATO allies previously not covered in World at War modules. Included are the battles of the Canadians, East Germans, Poles, Dutch and Belgians as each fought desperately to survive in the opening days of the war that ended all wars. Command new forces and equipment, such as the Belgian and Canadian Leopard I tanks, Lynx armored personnel carriers, East German BTR-152s, Polish T-72s, and Dutch Centurions. Battle over a plethora of new terrain. The Untold Stories contains three 11" x 17" geomorphic, mounted maps that not only give variety to the game’s scenarios, but can be used by gamers everywhere to create their own World at War stories. Twelve, spanking new scenarios. Canadians versus Poles, East Germans versus Danes, Belgians versus Russians. It’s a veritable smorgasbord of war. Fight with the Canadian 31 Brigade Group as they valiantly battle Soviet T-80s with their Leopard I tanks, or command East German T-72s as they fight their West German brethren. It’s a complete, boxed game. Rules, players aids, box, everything you need to play. Here what you get. Exciting New War Game Three 11" x 17" geomorphic mounted maps. War Board Game 528 gorgeously rendered, scuff resistant, gloss finished, 5/8" counters. World At War A full-color rules and scenario book including 12 scenarios. World At War Two player aid cards. Part of the World at War Series along with:: Stand alone Games: World at War: Eisenbach Gap World at War: Blood and Bridges World at War: America Conquered Expansions: World at War: Death of the 1st Panzer World at War: Gamer's Guide World at War: Operation Garbo World at War: Into the Breach
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Questions to bring to BoardGameBrain
- How do setup and the first turn work in World at War: The Untold Stories?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?