Venturesome cover
2022BGG rank #7,279

Venturesome

by Michael Rieneck · Lucrum Games

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Players2–5
Time30m
ComplexityLight
Age10+

About the game

What is Venturesome?

Recollect the images from your childhood. All the exciting books, graphic novels and movies full of tireless discoverers and travelers, surprisingly lethal archeologists, secret agents, or crocodile hunters. Now grab your cards and use them to form a unique expedition to find legendary treasures! So, where’s the catch? The heroes we’re talking about are close to immortal – whatever happened they always found a way out, never actually meeting enemies powerful enough to defeat them. You, on the other hand, will have to face your friends, who probably had the same sources of inspiration as yourself… It's time to prepare for a tough competition full of dirty tricks! When playing Venturesome, you try to gather a group of adventurers able to undertake a chosen challenge while evading any threats. You use the abilities of your expedition members in order to thwart your rivals’ plans. However, bear in mind that your opponents are equally ready to steal, manipulate, or do anything that is necessary to defeat you. If you don’t act quickly and decisively, instead of finding the treasure, your expedition will get into real trouble. So, forget about scruples and compromises. Be smarter, quicker, and meaner that your rivals. Venturesome is the spiritual successor of the legendary Palastgeflüster. With the updated game mechanics and victory conditions, you can expect hours of gaming full of negative interaction. In this game each move is a risk that might pay off. Just remember about the most important rule: be RUTHLESS! That’s the only way you can win! —description from the publisher

How it plays

Mechanics

Hand ManagementSet CollectionTake That

On the shelf

Categories

AdventureCard Game

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Venturesome?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?