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Pot de Vin
by Fel Barros, Warny Marçano · GateOnGames
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About the game
What is Pot de Vin?
Description from the publisher: These are uncertain times. There has been a power void since the coup. Everyone from the highest aristocrat to the lowliest gang boss strives to gain the support of the guilds — but to get this means bribery, skullduggery, and knowledge of the four most powerful and influential figures in the city. Knowing when to strike requires cunning and prudence. News travels fast, and no guild wants to become infamous...unless of course they can profit from it! In Pot-de-Vin, the goal is to collect sets of different guild symbols by winning rounds and claiming the cards of your opponents. Gather the right amount of symbols to gain the most points. Jokers can be added to a guild of your choice, but watch out for the Pot-de-Vin (13); if you don't collect them all, then they will hurt you in the end.
How it plays
Mechanics
On the shelf
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Questions players ask
Questions to bring to BoardGameBrain
- How do setup and the first turn work in Pot de Vin?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?