Armageddon War: Platoon Level Combat in the End War cover
2018BGG rank #7,654

Armageddon War: Platoon Level Combat in the End War

by Greg Porter · Banana Games

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Players2
Time60–240m
ComplexityMedium
Age12+

About the game

What is Armageddon War: Platoon Level Combat in the End War?

Armageddon War is a platoon level board-wargame set in the near future. The first module focuses on the Middle East, pitting Israelis against age-old adversaries, and a revitalized Russia against the United States. There are no turns, just continuous activations. The intensity of a unit’s close combat modifier is determined by its morale, and when you fire on a unit, it has the option of taking cover, or returning fire. To hit numbers always remain the same, but the number of dice rolled and the effect of hits vary, all represented by multicolored dice and symbols.

How it plays

Mechanics

Chit-Pull SystemDice RollingGrid MovementHexagon GridLine of SightMovement PointsScenario / Mission / Campaign GameSimulation

On the shelf

Categories

Modern WarfareWargame

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Armageddon War: Platoon Level Combat in the End War?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?