Scholars of the South Tigris cover
2023BGG rank #497

Scholars of the South Tigris

by S J Macdonald, Shem Phillips · Garphill Games

Browsing is free. Ask BoardGameBrain about this game when rules coverage is ready.

Players1–4
Time60–90m
ComplexityHeavy
Age12+

About the game

What is Scholars of the South Tigris?

Scholars of the South Tigris is set during the height of the Abbasid Caliphate, circa 830 AD. The Caliph has called upon the keenest minds to acquire scientific manuscripts from all over the known world. Players will need to increase their influence in the House of Wisdom, and hire skilled linguists to translate the foreign scrolls into Arabic. In this Golden Age of wisdom and knowledge, be mindful not to neglect one in pursuit of the other. The aim of Scholars of the South Tigris is to be the player with the most victory points (VP) at the game’s end. Points are gained by translating scrolls, increasing knowledge in various areas of science and mathematics, influencing the 3 guilds, and by retiring translators after their years of faithful service. The game end is triggered once all 4 caliph cards have been revealed. —description from the publisher

How it plays

Mechanics

Action RetrievalArea Majority / InfluenceDeck, Bag, and Pool BuildingDice RollingHand ManagementIncomeTech Trees / Tech TracksWorker Placement with Dice Workers

On the shelf

Categories

ArabianMedieval

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Scholars of the South Tigris?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?