The New Era cover
2011BGG rank #2,285

The New Era

by Ignacy Trzewiczek · Portal Games

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Players2–5
Time60m
ComplexityMedium
Age10+

About the game

What is The New Era?

Four factions have grown and their boundaries widened. The conflict is not to be averted. Blood will soon be shed. The Mutants Union is the power that made rocks roll and attack, and the other factions responded quickly. The New Era begins, the era of war... The New Era, a standalone expansion for 51st State, contains more than 80 new cards and a new fifth faction: The Hegemony, a violent band of criminals. New rules for direct interaction allow players to invade each other and sign deals with opponents' locations. New options and decisions have opened for players. The game is aggressive and even more engaging than 51st State. The New Era is another Portal game in the postapocalyptic world of Neuroshima, a new piece of the award-winning series containing such titles as Neuroshima HEX, Neuroshima HEX: Babel 13, Neuroshima HEX: Duel, 51st State, Neuroshima RPG and Neuroshima Tactics (available only in Polish as of 2011). The New Era presents the highest standard of production with wooden components, a new victory points board, and polished and improved iconography. The New Era can be combined with 51st State or played on its own as a standalone game. Integrates with: 51st State

How it plays

Mechanics

Hand ManagementOpen DraftingOwnershipTurn Order: ProgressiveVariable Player PowersWorker Placement

On the shelf

Categories

Card GameCity BuildingEconomicScience Fiction

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in The New Era?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?