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Scarabya
by Bruno Cathala, Ludovic Maublanc · Blue Orange (EU)
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About the game
What is Scarabya?
As the head of an international archaeological team, it is your job to establish camps across the four corners of the globe and uncover the long-lost golden scarabs of Scarabya. Scarabya is a tile-laying puzzle game, in which your goal is to score scarabs by positioning your tiles such that they create enclosed zones of 1 to 4 squares. Each scarab in an enclosed zone is worth a number of points equal to the number of squares in its zone. Players all play the same tiles, in order. Each turn, a new tile is drawn and all players simultaneously place their copy of the tile on their individual boards. The game is over after all 12 tiles have been drawn (and either placed or discarded). The player with the most points wins.
How it plays
Mechanics
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Questions to bring to BoardGameBrain
- How do setup and the first turn work in Scarabya?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?