Leningrad cover
1979BGG rank #8,077

Leningrad

by Dick Rustin · Decision Games (I)

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Players2
Time90m
ComplexityLight
Age12+

About the game

What is Leningrad?

"Leningrad: The Advance of Army Group North, Summer 1941", is a wargame that re-creates one of the most crucial campaigns of the Second World War - the drive by German forces to capture the Baltic seaport of Leningrad and trap the Soviet fleet. An easy-to-learn rules format allows players to get right into the action: based on the award-winning Panzergruppe Guderian wargame system. Game Scale: Game Turn: 1 week Hex: 20 miles / 32 kilometers Units: Divisions Game Inventory: One 11 x 17" four color mapsheet One dual-side printed countersheet (100 1/2" counters) One 8-page Leningrad rulebook One 6-sided die Solitaire Playability: High Complexity Level: Low Players: 2 or more Playing Time: 2-15

How it plays

Mechanics

Dice RollingGrid MovementHexagon GridRatio / Combat Results TableSimulationZone of Control

On the shelf

Categories

WargameWorld War II

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Leningrad?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?