Spy Connection cover
2021BGG rank #8,430

Spy Connection

by Matthew Dunstan, Brett J. Gilbert · Pegasus Spiele

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Players2–4
Time20–30m
ComplexityLight
Age8+

About the game

What is Spy Connection?

In the world of international espionage effective ways of completing missions are just as important as improvisation and secured travel routes. In Spy Connection, which was originally announced as Web of Spies, players travel Europe to fulfil their missions as quickly as possible. To fulfil mission cards, players have to build a route between all shown locations. While they are allowed to use their established network to fulfil future missions, their network is of limited size: eventually, to expand in one direction they will have to remove markers elsewhere, thus changing their network throughout the game to meet the current requirements. Whoever manages to fulfil seven missions first wins. There has never been an easier way of becoming an international spy than Spy Connection. The right mix of planning and improvisation is key to winning this network building family game for 2–4 players aged 8 and up.

How it plays

Mechanics

Network and Route BuildingOpen DraftingPoint to Point Movement

On the shelf

Categories

Spies / Secret Agents

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Spy Connection?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?