Next War: Iran cover
2024BGG rank #9,838

Next War: Iran

by Gene Billingsley, Mitchell Land · GMT Games

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Players1–2
Time60–480m
ComplexityHeavy
Age14+

About the game

What is Next War: Iran?

The Middle East has long been a hobgoblin for foreign powers and, as much as Afghanistan, also a graveyard of empires. Sitting squarely astride ancient trade routes and with the added impetus of the world's addiction to oil, the area has been a hot spot for centuries. Now, with the old regime teetering and losing its grip, Iran makes a bid for forcing the West to recognize its complete sovereignty and control over its own affairs by striking at the one thing they care about: the flow of oil. Mining the Straits of Hormuz and declaring it closed to all traffic, Iran defies the world. The US, and perhaps some of its allies, takes action to re-open the straits and get the black gold flowing to the world again. Next War: Iran is the sixth game in the Next War series. It is unique in the series in that the Allied player has to do the attacking while the non-Allied player attempts to defend its territory against neo-imperial oppression. With a long logistical tail, few true allies in the region, and the menace of Iran's A2AD capabilities, re-opening the Straits is a tall order. —description from the publisher

How it plays

Mechanics

Hexagon GridSimulation

On the shelf

Categories

Modern WarfareWargame

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Next War: Iran?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?