Smiths of Winterforge cover
2018BGG rank #6,684

Smiths of Winterforge

by Jennah Grimsey, Dylan Shearer, Aaron Sparke · Rule & Make

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Players1–5
Time80–180m
ComplexityMedium-Light
Age14+

About the game

What is Smiths of Winterforge?

The forges of the Dwarven city of Winterforge have fired up once more. The royal centenary contract is up for renewal and only one of the legendary guilds can win the favour of the royal family and claim the contract as their own. In Smiths of Winterforge players take control of a guild that has to earn money and reputation to ensure they are chosen for the royal centenary contract. You earn money by: Taking contracts from the guild precinct Buying components from the market place Using components to craft your contract in the forge and earning money Don’t have enough money to buy the components you need? get a loan from the bank. Just make sure you pay it back before the end of the game. Need a hand finishing your contract? Head to the Tavern and grab some crew to join your guild. There are many paths to riches and reputation, are you going to take the right one?

How it plays

Mechanics

Action PointsContractsDice RollingLoansPoint to Point MovementVariable Player PowersWorker Placement

On the shelf

Categories

FantasyIndustry / Manufacturing

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Smiths of Winterforge?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?