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Warehouse 51
by Bruno Faidutti, Sérgio Halaban, André Zatz · Funforge
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About the game
What is Warehouse 51?
The year is 2038. After decades of borrowing money from the rest of the world, the USA finally went bankrupt. In a last desperate move, the federal government decided to auction its most secret treasures: the artifacts and relics stored in Warehouse 51. And there's serious stuff in there, such as Aladdin's Lamp, the Hammer of Thor, the Golem, and the Philosopher's Stone. In Warehouse 51, players are multimillionaires from across the globe who want to buy these artifacts for their collections, but most of the items have strange paranormal effects that can influence the game, and many of them are fakes...
How it plays
Mechanics
On the shelf
Categories
Questions players ask
Questions to bring to BoardGameBrain
- How do setup and the first turn work in Warehouse 51?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?