Zombicide: Black Plague cover
2015BGG rank #289

Zombicide: Black Plague

by Raphaël Guiton, Jean-Baptiste Lullien, Nicolas Raoult · Cool Mini Or Not

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Players1–6
Time60–180m
ComplexityMedium-Light
Age14+

About the game

What is Zombicide: Black Plague?

Description from the publisher: Zombicide: Black Plague takes the zombie apocalypse into a fantastical medieval setting! The arcane powers of the Necromancers have unleashed a zombie invasion in the age of swords and sorcery, and it's up to your group of straggling survivors to not only stay alive during these dark times, but to take back the realm and punish those responsible for the apocalypse! Zombicide: Black Plague allows you take control of paladins, dwarves, knights, and magicians, wielding powerful swords, crossbows, and even magic spells to defeat the zombie hordes and its Necromancer overlords. The classic Zombicide rules have been revamped for this new incarnation of the game, while still retaining the nonstop action, tense atmosphere and easy-to-learn rules that made Zombicide a classic. Equip your survivor with equipment like chainmail armor or shields to defend against the undead, pick up spell books to perform fantastic enchantments, or light up a pool of dragon bile to create an all-consuming inferno of dragon fire! Take on the zombie invasion from the medieval streets to secret vaults that create quick passages through the citadel (and often hold special artifacts). Chase down the elusive Necromancers to keep them from multiplying the zombie masses. And tackle a whole new set of missions through which your group of survivors will become the heroes of the land (or the last victims of the zombie massacre).

How it plays

Mechanics

Cooperative GameDice RollingModular BoardScenario / Mission / Campaign GameTurn Order: ProgressiveVariable Player Powers

On the shelf

Categories

AdventureFantasyFightingHorrorMedievalMiniaturesZombies

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Zombicide: Black Plague?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?