1856: Railroading in Upper Canada from 1856 cover
1995BGG rank #2,131

1856: Railroading in Upper Canada from 1856

by Bill Dixon · Mayfair Games

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Players3–6
Time300m
ComplexityHeavy
Age14+

About the game

What is 1856: Railroading in Upper Canada from 1856?

This 18xx game takes the basic mechanics from Tresham's 1829, and adds several new elements. Players seek to make the most money by buying and selling stock in various rail companies located on an map of eastern Canada. The board itself is actually a fairly abstract hexagonal system, with track tiles placed on top of the hexes. Players buy and sell stock in various share companies, whose actions are controlled by the majority stockholder. The stock manipulation aspect of the game is widely-regarded as one of the best. Plus each 18xx title adds new and different elements to the game. This game features the formation of the Canadian Government Railroad, and government loans as well as major obstacles for railroad growth. A game is finished when the bank runs out of money or one player goes bankrupt, and the player with the greatest personal holdings wins.

How it plays

Mechanics

Auction / BiddingNetwork and Route BuildingStock HoldingTile Placement

On the shelf

Categories

EconomicTrains

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in 1856: Railroading in Upper Canada from 1856?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?