Codex: Card-Time Strategy – Core Set cover
2016BGG rank #4,427

Codex: Card-Time Strategy – Core Set

by David Sirlin · GaGa Games

Browsing is free. Ask BoardGameBrain about this game when rules coverage is ready.

Players2–5
Time45m
ComplexityMedium
Age13+

About the game

What is Codex: Card-Time Strategy – Core Set?

Codex: Card-Time Strategy is a customizable, non-collectable card game set in the Fantasy Strike universe that's inspired by real-time strategy video games such as Starcraft and Warcraft 3. Players each control three different heroes and have access to a tech tree that allows them to use different strategies each time they play. The goal of the game is to destroy the opponent's base. To do this, players build up an army of units and heroes. Players determine the exact composition of their armies as they play by adding cards to their deck based on the tech they've chosen to pursue.

How it plays

Mechanics

Deck, Bag, and Pool BuildingHand ManagementVariable Player Powers

On the shelf

Categories

Card GameFantasyFightingVideo Game Theme

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Codex: Card-Time Strategy – Core Set?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?