Mage Noir cover
2022BGG rank #9,244

Mage Noir

by Constantin Dedeyan, Vincent Vimont · Double Combo Games

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Players2
Time15–30m
ComplexityMedium-Light
Age14+

About the game

What is Mage Noir?

Mage Noir is a strategy card game. In this dueling, deck-building game, players become true Mages and fight each other with the power of the elements. The game is focused on crafting spells and is packed with fireballs, crashing waves, devastating tornadoes and powerful magical abilities, all held in the palm of your hand. In Mage Noir, you’ll combine lesser spells to create stronger ones. The spell crafting system is simple, logical and very thematic. Will you cast your spells for immediate effects or risk saving them to combine into a game-winning combo? Mana is shared at the center of the table, every action you take will change this amount, and you’ll get to claim some of it at the beginning of your turn. But the rest may end up with your opponent, so plan accordingly. The separation of Mana from your deck also means no more failing to draw what you need to cast your spells! In Mage Noir, both players start with 20 Health Points (HP) . You achieve victory if you reduce your opponent’s total Health Points to zero . Additionally, if a player has to draw a card but does not have a deck to draw from, they lose the game . —description from the designer

How it plays

Mechanics

Card Play Conflict ResolutionDeck ConstructionHand Management

On the shelf

Categories

Card GameCollectible ComponentsFantasy

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Mage Noir?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?