Cuba cover
2007BGG rank #852

Cuba

by Michael Rieneck, Stefan Stadler · eggertspiele

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Players2–5
Time75–120m
ComplexityMedium
Age12+

About the game

What is Cuba?

Game description from the publisher: Cuba prior to the revolution: Under turbulent circumstances, the villages of the island strive for independent wealth and influence. Who can buy and sell his products and goods on the domestic market profitably or take in the most on the trading ships? Who can send the right delegate to parliament in order to influence the government legislative process, or erect distilleries, hotels and banks at the right moment to the benefit of his village? Whoever has accumulated the most victory points in Cuba by the end of the game wins. Players earn victory points by shipping merchandise from the harbor, but also by erecting and using buildings, and by abiding by the law.

How it plays

Mechanics

Auction / BiddingHand ManagementMarketVariable Phase OrderVoting

On the shelf

Categories

EconomicFarming

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Cuba?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?