/pic6205610.png)
Arydia: The Paths We Dare Tread
by Cody Miller, Ira Fay · Far Off Games
Browsing is free. Ask BoardGameBrain about this game when rules coverage is ready.
About the game
What is Arydia: The Paths We Dare Tread?
Arydia: The Paths We Dare Tread is an open world, campaign-based, co-operative, fantasy-based, "green legacy" role-playing board game. The game of Arydia is built on four design pillars: Exploration, Progression, Combat, and Role-playing. Exploration — Make your way across the world map, discovering new locations, interacting with memorable characters, fighting vicious monsters, and scavenging long-lost treasures. The world pulls you in through detailed descriptions and artwork for each place you visit. Every location is unique, not randomized, and is built piece by piece as you explore. Progression — Arydia is played as a campaign over the course of a number of game sessions; you start each session right where you left off! As you play, the game keeps track of your actions and decisions. Your characters will grow in power, collecting new items, weapons, and skills. NPCs and locations will change, depending on how you interact with them. All of this progression is done using a simple, but powerful, index system, which allows for quick and easy set-up and tear down. Combat — Arydia features a tactical, co-operative combat system. Enemies are controlled by game cards and dice, while you and your companions work together to defeat them. Role-playing — Take on the roles of a wide cast of characters as you encounter them throughout your journeys. The incentive-based role-play system encourages you to engage in dramatic storytelling, without being intrusive. As a "green legacy" game, Arydia features all the hallmarks of a legacy game — packages to open, hidden information, progression, discovery, exploration — but allows you to reset the game when you have completed it so that you can start again or pass it on to someone else.
How it plays
Mechanics
On the shelf
Categories
Questions players ask
Questions to bring to BoardGameBrain
- How do setup and the first turn work in Arydia: The Paths We Dare Tread?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?