Finger Guns at High Noon cover
2019BGG rank #8,364

Finger Guns at High Noon

by Velgus · Indie Boards & Cards

Browsing is free. Ask BoardGameBrain about this game when rules coverage is ready.

Players3–8
Time20m
ComplexityLight
Age14+

About the game

What is Finger Guns at High Noon?

Finger Guns at High Noon is a fast-paced game of strategy, negotiation, and pure hilarity—battle royale style. Craft your plan, convince the crowd to join in, then count down and draw your finger guns. Hand gestures show everyone’s actions and targets. Eliminate players with pistols, dynamite, and power shots, or stand to the side and lasso up an ally. Last player standing is the winner—unless the ghosts eliminate everyone. Do you have the fastest draw in the west? Time to put your moxie to the test in Finger Guns at High Noon! —description from the publisher

How it plays

Mechanics

AlliancesRock-Paper-ScissorsSimultaneous Action Selection

On the shelf

Categories

American WestParty Game

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Finger Guns at High Noon?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?