Lion Rampant: Medieval Wargaming Rules cover
2014BGG rank #7,971

Lion Rampant: Medieval Wargaming Rules

by Daniel Mersey · HT Publishers

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Players2
Time60–240m
ComplexityMedium-Light
Age14+

About the game

What is Lion Rampant: Medieval Wargaming Rules?

A set of medieval miniature wargaming rules intended for 28mm miniatures but playable in any scale. Units consist of 12 foot or 6 mounted miniatures, which are used to fight out skirmish battles between armies of 4-6 units per side. Units need to be activated by dice rolls which are easier to pass if you choose orders well suited to that particular troop type. For example, knights will charge more easily than other troops, and archers are easier to command to shoot rather than charge. The rules are simple and to some extent they abstract medieval battle in favor of easy game play.

How it plays

Mechanics

Dice RollingLine of SightMeasurement MovementMovement TemplateSimulationVariable Set-up

On the shelf

Categories

BookMedievalMiniaturesWargame

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Lion Rampant: Medieval Wargaming Rules?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?