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Test of Fire: Bull Run 1861
by Martin Wallace · Mayfair Games
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About the game
What is Test of Fire: Bull Run 1861?
July 21, 1861: the raw untried armies of North and South meet for the first battle of the American Civil War. Will you take the part of General Beauregard of the Confederate States of America defending Virginia or the part of Union General Irvin McDowell seeking to stop the rebellion of the south and re-unite the nation? Test of Fire: Bull Run 1861 commemorates the sesquicentennial of the first land battle of the American Civil War and is the first game in a series of American Civil War themed games scheduled to be released by Mayfair Games and designed by Martin Wallace. Command opportunities are determined by dice and action cards. To achieve victory the Union Army of Northeastern Virginia must seize Manassas Junction or rout the Southern Army to achieve victory. The Confederate Army of the Potomac & Confederate Army of the Shenandoah win by routing the Union army, avoiding rout, by seizing the Northern town of Centreville, or simply denying the Union victory.
How it plays
Mechanics
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Questions to bring to BoardGameBrain
- How do setup and the first turn work in Test of Fire: Bull Run 1861?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?