Fighting Fantasy Adventures cover
2025BGG rank #9,504

Fighting Fantasy Adventures

by Martin Wallace · Wallace Designs

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Players1–4
Time90m
ComplexityLight
Age14+

About the game

What is Fighting Fantasy Adventures?

In Fighting Fantasy Adventures, adapts the Fighting Fantasy solo adventure book line into a card game format, letting you experience the stories in a whole new way. Now you can play with up to three friends in a co-operative or solo format. Gameplay is easy to learn and engaging, downtime is minimal, and your characters will gain new abilities after each adventure. The card-based system lets you have the feel of a role-playing game, without the need for a gamemaster. The map is revealed as you play, and event cards tell you what you have discovered. This campaign will comprise five adventures based on the four stories below: The Warlock of Firetop Mountain Island of the Lizard King Deathtrap Dungeon The Forest of Doom (in two parts) Each adventure takes roughly 90-180 minutes to play, providing 10-15 hours of total game time.

How it plays

Mechanics

Action / EventCooperative GameCritical Hits and FailuresDice RollingEventsMap AdditionMultiple MapsOnce-Per-Game AbilitiesOrder CountersRole PlayingScenario / Mission / Campaign GameSolo / Solitaire GameTeam-Based GameVariable Player Powers

On the shelf

Categories

AdventureCard GameFantasyFightingNovel-based

Questions players ask

Questions to bring to BoardGameBrain

  • How do setup and the first turn work in Fighting Fantasy Adventures?
  • When does scoring happen and what ends the game?
  • How should the table resolve an unusual timing or rules interaction?