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TOKYO METRO
by Jordan Draper · Jordan Draper Games
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About the game
What is TOKYO METRO?
In TOKYO METRO, players take on the role of private investors looking to build up stations across Tokyo, speculate on train lines, and comprise a shared network to benefit multiple parties. The core of the game is built around worker placement, which opens up three possibilities: Walking and riding trains across the Metro map, in order to build new stations at advantageous locations for income when trains pass through. Investment into train lines, either by purchasing stock and becoming a shareholder in the line, or by speculating on a train line you do not own stock in, in order to potentially double your speculation. Build up your available actions, by purchasing more action discs, purchasing discarded action cards for personal use, or gaining tokens for a specific use. With route planning, investing, speculating, area control, and a real replication of the Tokyo area, TOKYO METRO brings a heavy economic twist to the TOKYO series! —description from the publisher
How it plays
Mechanics
On the shelf
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Questions players ask
Questions to bring to BoardGameBrain
- How do setup and the first turn work in TOKYO METRO?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?