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RoadZters
by Tonton Z · CEPIA Games
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About the game
What is RoadZters?
RoadZters is a flicking game, very much like Bisikle, also from CEPIA Games. The whole concept is in the ZBall, a marble with a unique internal mechanism. Very easy to control, you can spin it in different ways to do high precision shots. The goal of the game is to flick your way to the finish line as fast as possible. Players have to compete on a 13ft track with obstacles in order to win the car race - but if you fall off track, you lose your turn! No cards or electrical devices are involved. In RoadZters, the cars are also jumping ramps - so be bold and use your opponents to fly past them! The challenge is to control the effects of the ZBall and show a lot of self-control in challenges (slopes, fences, jumps, mouseholes, etc.). Will you manage to deal with pressure? Contents: 1 Z-ball 4 placeholder cars 10 straight track parts 16 curved track parts 10 pillars 10 fences 1 jump 1 mousehole
How it plays
Mechanics
On the shelf
Categories
Questions players ask
Questions to bring to BoardGameBrain
- How do setup and the first turn work in RoadZters?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?