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Munchkin Adventure Time
by Steve Jackson (I), Andrew Wolf · The Op Games
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About the game
What is Munchkin Adventure Time?
In Munchkin Adventure Time, players can help Finn, Jake, Lumpy Space Princess, and friends navigate the perils – and the rewards! – of the Land of Ooo. Will "Oh my glob – look out!" be the last thing Adventure Time fans hear from Princess Bubblegum? Or will Finn and Jake save the day with a sturdy sword and a hearty "Slamacow!"? Munchkin Adventure Time is both a standalone game and an expansion for other titles in the vast Munchkin family. Munchkin is a satirical card game based on the clichés and oddities of Dungeons and Dragons and other role-playing games. Each player starts at level 1 and the winner is the first player to reach level 10. Players can acquire familiar D&D style character classes during the game which determine to some extent the cards they can play. There are two types of cards - treasure and encounters. Each turn the current players "kicks down the door" by drawing an encounter card from the deck. Usually this will involve battling a monster. Monsters have their own levels and players must try and overcome it using the levels, weapons and powers they have acquired during the game or run away. Other players can chose to help the player or hinder by adding extra monsters to the encounter. Defeating a monster will usually result in drawing treasure cards and acquiring levels. Being defeated by a monster results in "bad stuff" which usually involves losing levels and treasure.
How it plays
Mechanics
On the shelf
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Questions players ask
Questions to bring to BoardGameBrain
- How do setup and the first turn work in Munchkin Adventure Time?
- When does scoring happen and what ends the game?
- How should the table resolve an unusual timing or rules interaction?